Key Metrics
Fees (Annualized)$12.15m
Fees 30d$9,971
Base$9,971
Fees 7d$431
Base$431
Fees 24h$0
Base$0
Cumulative Fees$2.3m
Base$2.3m
Revenue (Annualized)$3.33m
Revenue 30d$1,499
Base$1,499
Revenue 7d$65
Base$65
Revenue 24h$0
Base$0
Cumulative Revenue$629,385
Base$629,385
Holders Revenue (Annualized)$376,693
Holders Revenue 30d$295
Base$295
Holders Revenue 7d$12
Base$12
Holders Revenue 24h$0
Base$0
Cumulative Holders Revenue$58,826
Base$58,826
Incentives 1y$658,230
Incentives 30d$2,123
Incentives 7d$170.36
Incentives 24h$0
Cumulative Incentives$658,230
Earnings (Annualized)$2.67m
Earnings 30d-$624.12
Earnings 7d-$105.36
Earnings 24h$0
Cumulative Earnings-$28,845
DEX Volume 30d$9,888
DEX Volume 30d by chain
Base$9,888
DEX Volume 7d$430
Base$430
DEX Volume 24h$0
Base$0
Cumulative DEX Volume$3.84m
Base$3.84m
Protocol Information
Land Bid is a competitive on-chain continent mining game on Base where players pay ETH to conquer continents and earn LAND tokens through ongoing gameplay
Category:Gamified Mining
Methodology
Fees: For V2, includes 100% of Conquer.price paid by users into WorldMiner for the core gameplay action. Historical V1 data is kept under the previous 15% protocol fee methodology.View code on GitHubRevenue: For V2, includes protocol revenue plus holders revenue, equal to 15% of Conquer.price. Historical V1 revenue is kept under the previous adapter methodology.View code on GitHubHolders Revenue: For V2, includes the staking distribution, currently 3% of each Conquer.View code on GitHubDEX Volume: Includes ETH paid by users when conquering continents in the Land Bid game.View code on GitHubIncentives: Tokens allocated to users through liquidity mining or incentive schemes, typically as part of governance or reward mechanisms.
Earnings: Revenue of the protocol minus the incentives distributed to users

